Imported model - texture shaded draw style view always shows all model surfaces as black

As far as I know, this problem is only occuring for this model, and only in texture shaded view.  Iray, toon shaded, filament, textures appear as expected.  Another anomaly is that if a spotlight is added, it illuminates the section of the model OPPOSITE the direction of the light.  Just weird.

Backward Lighting.JPG
864 x 1596 - 113K

Comments

  • krickerdkrickerd Posts: 188

    Apparently, import format MATTERS!  The anomalies appeared when model imported using 3DS setting.  Also orientation was incorrect.  When Lightwave setting was used, orientation and textures appeared as expected.  With both settings, all user options appeared the same.  But the handling of the model was quite different, one from another.  Quite curious.

    Take away: if you don't know the source software for the model, try different import settings.  You just may get one that works right out of the box, whereas another... not so much with the working.

     

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