What determines the file name of the data file?
Hellow,
I created one prop and registered it, but then I realized that the prop name was spelled wrong, so I corrected the filename to the correct spelling as far as I know and then registered it as an asset.
However, only the .dsf file name in the data folder remained unchanged.
Changing the prop name, texture name, or geometry name will not change the name of the .dsf file.
What information is used to create the name of the .dsf file?
example:
1. Props created for the first time
Prop Name: ABC DDD
Texture name used: ABC DDD.png
Geometry surface name: ABC DDD
Geometry face group name: ABC DDD
>>Register the above as a prop
Vendor name: ABC DDD
Product name: ABC DDD
Item Name: ABC DDD
>>Data file created by registration: My Library/data/ABC DDD.dsf
>> Prop file created by registration: My Library/Props/ABC DDD.dsf
2. I noticed a spelling mistake and changed all the above names from ABC DDD to ABC EEE and re-registered the props.
>>data file created by registration: My Library/data/ABC DDD.dsf
>> Prop file created by registration: My Library/Props/ABC EEE.dsf
In this way, only the data file name remained the original file name and could not be modified.
How can I rename the data file to ABC EEE?
Best regards
Comments
would make copies of them... and then rename the copies to ABC EEE.dsf remove the oriignals (not delete) and see if it still functions.
I take obj files with pings (created in photoshop... rename them both to obj.duf obj.duf.png as opposed to obj.obj and obj.png and they appear in the content library... they don't work as in loading.. but I show me where the obj file is if I want to import it.
After testing based on your advice, I think the file structure is fine.
Thank you for the reply.
Your advice has made it clear.
When you import an OBJ file, the ObJ file name seems to be the Dsf file name in the data folder as it is.
[Test conditions]
Import Obj File name: aaa
Prop Name (SceneTAB): bbb
Save Props name: ccc
Save Item Name: ddd
[Test results]
data folder name: My Library/data/ddd
dsf file name in data folder: My Library/data/ddd/aaa.dsf
Prop name: My Library/Props/ccc.dsf
Prop Name (SceneTAB): bbb
Now that I understand the file name structure, I was able to solve it by doing the following:
Example: If you want to change the file name of My Library/data/aaa.dsf to ABC.dsf
1.Open My Library/data/aaa.dsf file, search for aaa.dsf and modify it to ABC.dsf
2. Rename My Library/data/aaa.dsf file to ABC.dsf
3. Open My Library/Props/ccc.dsf file, search for aaa.dsf and modify it to ABC.dsf
thank you.
basically once they exist you can rename to anything you want as long as you match all the parts.
the info daz uses is in the file not in the name.