Different IRay Surfaces?

marblemarble Posts: 7,500
edited October 2022 in Daz Studio Discussion

I recently bought the product Arch Details and I have just loaded it but am now confused about whether or not this is IRay or something else. I went to the surfaces tab to tone down the gloss and adjust the colour tones (as I often do) but the layout and parameters in the surfaces tab look very different to what I'm used to. Does anyone know how to open the normal IRay surfaces or am I stuck with this restricted set of parameters?

Arch_Details.jpg
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Post edited by marble on

Comments

  • GordigGordig Posts: 10,051

    It's a custom Iray shader. You could convert it to Uber and get the parameters you're used to, but I'm not sure what's special about this shader that motivated the PA to make it.

  • marblemarble Posts: 7,500

    Gordig said:

    It's a custom Iray shader. You could convert it to Uber and get the parameters you're used to, but I'm not sure what's special about this shader that motivated the PA to make it.

     

    Ok, I didn't know there was a variety of IRay shaders. I guess I'm so used to seeing the same parameters that I expect to see them every time. Nevertheless, this custom one certainly limits my options so I might have a look at changing to the Uber Shader.

  • GordigGordig Posts: 10,051

    Custom Iray shaders are relatively rare, but they do show up from time to time, so it's understandable that you'd think everything is Uber. Daz default resources alone includes three different Iray shaders, though: Uber, PBRSkin and the dual-lobe hair shader.

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