How to make the rendering image fit the render window?

How to make the rendering image fit the render window?

Usually when the image is bigger than the render window, I have to scroll up and down, side to side to see all the image.

Is there a way to fit it ?

Comments

  • FenixPhoenixFenixPhoenix Posts: 3,083

    If you just want your render to the be the same size/dimensions as your viewport, you can go to Render Settings > General > Dimension Preset set that to Active Viewport.

  • JamesJames Posts: 1,031

    No, I don't want the render to be the same size as viewport.

    I want the image on render window to fit the window size.

  • Best you can do is to maximize the popout.

    If it's a higher resolution than your screen, you'll still have to scroll, there's no scaling option.

    Even at your screens resolution, you'll still have some scrolling, due to the frame of the popout.

    You will have to do this on each render as there's no way that i can find to automatically have it go full screen.

     

     

  • I have this issue as well. I render 1080p and my screens are all 1440p yet the render window seems to be much larger than the actual render size but when saved it is the proper size. In other words, even when maximized the render occuring is larger than 1440p but when saved the render is 1080p. It really doesn't bother me, just curious as to why this happens and has been happening through several daz versions. For example. I am doing a 1920x1080 render right now with the render window maxmized and I know that the side pixels of the render window are not 580 pixels in width added together, yet I still have a horizontal scrollbar. Even checked by opening a previously done 1080p image at 100% in irfanview on my second monitor and compared it side by side with my render window and can definitely confirm the image in the render window is larger than the already done render.

  • TaozTaoz Posts: 9,940

    The Vertex Doctor said:

    I have this issue as well. I render 1080p and my screens are all 1440p yet the render window seems to be much larger than the actual render size but when saved it is the proper size. In other words, even when maximized the render occuring is larger than 1440p but when saved the render is 1080p. It really doesn't bother me, just curious as to why this happens and has been happening through several daz versions. For example. I am doing a 1920x1080 render right now with the render window maxmized and I know that the side pixels of the render window are not 580 pixels in width added together, yet I still have a horizontal scrollbar. Even checked by opening a previously done 1080p image at 100% in irfanview on my second monitor and compared it side by side with my render window and can definitely confirm the image in the render window is larger than the already done render.

    Can't reproduce this on a 1920x1080 monitor.  If I render at 1890x1063 (16:9) meaning 30 pixels less than screen width, I get no horisontal scrollbar, only a vertical, with maximized render window.  Maybe it's a 1440 p problem only?

  • PerttiAPerttiA Posts: 10,024

    The Vertex Doctor said:

    I have this issue as well. I render 1080p and my screens are all 1440p yet the render window seems to be much larger than the actual render size but when saved it is the proper size. In other words, even when maximized the render occuring is larger than 1440p but when saved the render is 1080p. It really doesn't bother me, just curious as to why this happens and has been happening through several daz versions. For example. I am doing a 1920x1080 render right now with the render window maxmized and I know that the side pixels of the render window are not 580 pixels in width added together, yet I still have a horizontal scrollbar. Even checked by opening a previously done 1080p image at 100% in irfanview on my second monitor and compared it side by side with my render window and can definitely confirm the image in the render window is larger than the already done render.

    Are you using Windows scaling to make things bigger on the screen? 

  • PerttiA said:

    Are you using Windows scaling to make things bigger on the screen? 

    AHAH! There you go. That's why. I moved from a 1080p monitor to 1440p and these old eyes need bigger fonts and icons so my scaling is over 100%. That's probably what is doing it. 

  • JamesJames Posts: 1,031

    Hemm, I've changed it to 100% but still the render image window have scroller.
    https://prnt.sc/C_SZ3NzleOh2

  • TaozTaoz Posts: 9,940
    edited October 2022

    ekajuan_9f765a669b said:

    Hemm, I've changed it to 100% but still the render image window have scroller.
    https://prnt.sc/C_SZ3NzleOh2

    In my rather old Windows 10 it says that some apps need to be closed and reopened before the changes take effect.

    Post edited by Taoz on
  • jbowlerjbowler Posts: 794

    ekajuan_9f765a669b said:

    How to make the rendering image fit the render window?

    [* * *]

    Is there a way to fit it ?

    In the render window hit "Cancel", say "yes".
    In the render window hit "Resume".
    Open a Windows/Mac/Linux/whatever directory viewer window.
    Navigate to your render temporary directory (which, of course, you know already because you cannot for sure find it out now).
    Open the file "r.png".
    Tell the new application to fit the image.

    I do this all the time, it works.

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