Problem with Iray shaders
Isazforms
Posts: 210
Hello, I have a little problem. As I try to select a surface to apply a shader that come by default in daz 4.8, shader Overrides the material, even though he said he did not do it, because I applied it with the control key. Anyone know why that happens?
Comments
Are you sure, when you ctrl-clicked, you had Ignore rather than Replace selected in the options dialog?
Look at this!!! The material changes.
Yes...but does it render correctly?
You need to adjust the tiling for the diffuse map. In your third screenshot, above, it looks like the tiling options are covered by the image of the asphalt. I think they are the two 4.00 items...probably start at 12.00 for both horizontal and vertical tiling.
Oh, Thanks again!
I see this going from the Default DAZ Shader to Iray Uber Shader using the Asphalt preset, but not if I change the diffuse map with the Iray Uber Shader applied. It's probably worth making a bug report (by opening a suppot ticket http://www.daz3d.com/help/help-contact-us ).