Transparency Map?

I've been coming to terms with the different Daz interface and it mostly makes sense with a few areas that are still murky. One of these is Transparency Maps. I used to be able to use the item's texture to make trans maps to do things like turn pants into shorts, long sleeves could become short, etc. But now when I look at the Surfaces Tab I don't see any place to specify a trans map? I can't believe they'd remove such a useful feature. Can anyone point me in the right direction? Thanks for any help!

Comments

  • felisfelis Posts: 4,617

    If using Iray, search for Cut-Out Oppacity.

    That is where the transparency maps go. Black transparent, White visible.

  • Note that the PBR Skin shader does not have an opacity property.

  • felis said:

    If using Iray, search for Cut-Out Oppacity.

    That is where the transparency maps go. Black transparent, White visible.

    Thank you, thank you, thank you! 

     

     

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