Transparency Map?
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in The Commons
I've been coming to terms with the different Daz interface and it mostly makes sense with a few areas that are still murky. One of these is Transparency Maps. I used to be able to use the item's texture to make trans maps to do things like turn pants into shorts, long sleeves could become short, etc. But now when I look at the Surfaces Tab I don't see any place to specify a trans map? I can't believe they'd remove such a useful feature. Can anyone point me in the right direction? Thanks for any help!
Comments
If using Iray, search for Cut-Out Oppacity.
That is where the transparency maps go. Black transparent, White visible.
Note that the PBR Skin shader does not have an opacity property.
Thank you, thank you, thank you!