Is it possible for you to make a "Rig type" option?
Is it possible for you to make a "Rig type" option where the user could choose between Humanoid and Generic before exporting to Unity?
Since most of the Unity animations are Humanoid rigged, especially when you want to "reuse" the animation, it's quite reasonable for Daz3D to be able to export the model directly to Humanoid rigged, isn't it?
Currently, it is only exported as Generic.
Of course, I could switch it to Humanoid, but the rig is always "off", I need to manually reassign Abdoment to Spine, Abdoment2 to Chest, and Chest to Upper Chest every time.
If you could be so kind making an option where the user could export it directly to Humanoid, it'll be greatly appreciated!
Thanks for your time and consideration.
Comments
That is interesting.
I only switch Daz characters to Humanoid in Unity and never reassigned any parts there.
Thanks for sharing that information.
No program, glad I could help.