Answered - 4.21. What Version of DS is needed for G9 Compatibility?
richardandtracy
Posts: 5,663
All previous versions of Genesis have needed code in DS for the character to work. Is this the same with G9? If so, which is the earliest compatible build with this built-in?
I ask for a couple of reasons:
- I can't remember it being announced anywhere (though I could have missed it).
- I have an elderly PC that 'officially' due to GPU driver & OS versions can go up to DS4.15 and no newer.
Thanks in advance,
Richard.
Post edited by richardandtracy on
Comments
The initial announcement video said version 4.21.
The forum is also a really bad way to communicate, especially with search not being that good.
A v9 FAQ (maybe under HELP) would have been a splendid idea.
main menu > HELP
sub> FAQ Genesis9
sub> FAQ DazStudio
But what do I know, only been doing this kind of job for over a decade :P
Genesis 9 loads into DAZ Studio 4.10 and autofits okay. There was a warning message when loading about PBR textures.
Yeah, when watching the presentation, Jay specifically said V9 required DS 4.21, which I was wondering why... Now even the product page says DS 4.20 and if it does work with older versions, all the better.
Genesis 9 uses features related to loading scripts with presets, may use the ne blend modes in Layered Image Editor, may use the new data types for attaching to things (sorry, can't rcall thee xact terms but it is in the chnage log) and so on. The base rig may work in older versions, and the materials (depending on shader) in somewhat older versions of DS, but there will be things that do not work correctly or at all in versions before 4.21.x.x