DAZ 4.21 simulation issues
jdavison67
Posts: 650
OKay.....
So I loaded a scene I previously made.
It has two G8 characters in it.
I change their poses, set simulation settings to default, and save the scene with a new name.
Then I try to simulate one of the characters hair props for the new pose.
I set the simulation to use the current frame.
When the simulation starts... A timeline pops up and my characters move to the old poses from before I saved the scene with a new name.
What the heck?
I cancel the simulation, and press the clear button.
The characters stay in the older pose....Now I have to start over.
What is going on?
JD
Post edited by jdavison67 on
Comments
It seems we have to downgrade back to "NVIDIA Driver - WHQL - Driver Version: 517.40 - Release Date: Tue Sep 20, 2022 and simulation worked again."
Were the figures memorised in those poses, and is simulation set to start from the memorised pose - it is the default? There have been no functional chnages to dForce in 4.20.1.x/4.21.0.x
I'm already running 517.40
JD
It's an older scene from two builds ago... the scene was saved with the figures posed using poses in my library, and I don't think simulation was used on anything except the shirt on one character.
I added a wieght map to the second characters hair, this time around, because I wanted to see if I could get a better look.
I wasn't expecting the simulation to move the characters to the origin, and pose them in the old poses, though, I have never had that happen.
I think I'm going to try puting the characters inb a blank scene, doing the simulation , and then saving them as a preset to pull into the old environment.
It's not a huge deal, it was just a situation I had never run into before.
JD