Importing geometry shells into UE5
milliethegreat
Posts: 288
How do I (can I) import geometry shells on a character or item posed in Daz into UE5? Is that even a thing? If not is there a way someone (obviously not me) can make it a thing? Particularly for 8/8.1/9 genesis?
Comments
Shells and their materials can't be exported with FBX based exporters, Golden Palace provides tutorial using Photoshop or GIMP to convert shell material to normal textures: My DAZ 3D Library\People\Genesis 8 Female\Anatomy\Golden Palace v2\5-Texture Options\Pussy Wizard\Flatten\PussyWizard_TexturesFlattenTutorial.pdf
Worth learning. Later though. I gotta learn conversion of shapes from g8 to g9 until (and unless) a conversion plug-in or script is made. That's probably gonna take a year of so of my free time. Luckily I don't exactly have the busiest most ridged schedule on planet earth. Somewhat the opposite:)