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© 2024 Daz Productions Inc. All Rights Reserved.
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No, becaues the UVs are daz IP (copyright). You can make your own but not share the converted maps or the converter.
oh. I did not realize it was something that even could be copywrited. My bad. Now I know why thuch a thing doesnt exist. lol. Well thank you for informing me. You may have saved me from alot of trouble.
I guess it will be best if I leave this info here then.
IF a user uses blender... Export 2 models, one with the G9 Female Gens, one with out. If you go to edit mode and seperate by materials, it will take that part and detach it from the body. Then you select the female ge mesh and use mesh data transfer to simply transfer the UV. This will grab the textures from the torso texture. From there you just select all meshes of the body and press CTRL+J to make it one mesh again and you can export as a FBX to bring it back into DAZ again with the new UV.
(PS: you will notice my G9 is cut up in different spots than normal, this is because I remapped all UV's and re-baked the textures to further optimize it for a video game.)
Late to the party, but couldn't not thank you. You're a hero! Thanks!