Boots and toes problem
glennblackphotos
Posts: 160
Hi can someone help please?
I have attached a test image of a reacurring problem of the toes and feet in boots where the shape of the boots shows deformed shapes on the edge of the sole and the sole of the boots making it appear unrealistic, I am getting this problem across different pairs of boots despite them being for genesis 8 and the model being genesis 8.
Is there a setting I need to adjust to correct this problem please?
toestest.jpg
1500 x 1500 - 1M
Comments
I essence footwear can have a hard time with morphed feet, no matter if the footwear is for the same generation.
If is it a bluejaunte character, he often includes a morph to dial out the feet-morph.
If you don't have that option, I think the only option is to make a corrective morph in a modeller.
Just bend the individual toes upward and sideward, till they're indide the boots.
thanks for your help I shall give those ideas a try.