Some questions about morphs presets
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Hello friends!
I have one question about shaping preset.
-I tried to copy only the legs of a character full body morph (no shaping preset building for me) in a shaping preset, but when I loaded the shaping preset morph of legs did not applied. I just need the shape from legs, no entire character morph. I do not understand why is that.
Post edited by Isazforms on
Comments
A shaping preset stores values, not the actual morph deltas (the changes in the geometry). If the morph doesn't have separate shapes for the legs you can't split it down using only DAZ Studio, I'm afraid - you would need to use a modeller to selectively apply the shape to a copy of the base mesh, then load that as a new morph (and add any joint adjustments or correction morphs needed).
Thats I was thinking. But I don t have idea what does exactly. I remember a preset I did with hexagon that required a diferent shape base(no genesis 2 default) but I can t remember the exact procedure. I imagine I can do this overlapping morphs as a layers. It would be interesting if DAZ could separate part of the body as part of morphs preset in general.
Yes, it would be a welcome feature - I'd also like it to be able to make morphs asymmetrical.