Looking for a way to recreate this effect.

Im attempting to recreate an egyptian basalt statue like this, but one thing that really stand out with these statue is that in between the crevices theres this "white glow/ dust". 

Especially noticeable in between the toes. Is there a way to achieve this in Iray?

 

Thanks

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564 x 1091 - 154K

Comments

  • If you baked an occlusion map, which should find the crevices, you could then invert it (so the crevices were white and the flatter surfaces black) and use that to control one or more other channels in the material, or to layer on top of one or more textures in the Layered Image Editor

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