Fbx export to C4d

Hi all,

I have been beavering away exporting my Gen 2 male via fbx to cinema 4d my preferred modeler, i cant seem to get much of the body morph details into cinema, seems a bit smooth. ive made sure ive exported morphs in the save dialogue, and ive upped the subdivison on the figure before export.

Is there a setting im missing?

Comments

  • i think ive added the michael hd morphs which i believe are just displacement maps? i thnk the other morphs transferred over. i will try some more extreme morphs to test this

  • LeanaLeana Posts: 11,744

    HD morphs are not displacement maps, they are morphs sculpted on a subivided version of the mesh.

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