Shoes laces pose deformation

Hello everyone.

I need help because I'm going crazy with a problem concerning a pair of shoes.

I have created a pair of sneakers in blender that I imported into daz. It fit perfectly. When I apply a pose, everything works pretty much correctly except the laces. The top 2 laces are completely deformed. (see attached pictures)

I tried to modify the weight map but the result is not obvious and breaks the coherence of the whole. Does anyone have any ideas? I could do a specific morph to correct the laces but I'd like to avoid this DIY :)

If anyone has an idea. Thank you, thank you, thank you :)

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Comments

  • Weight map editing, to keep those areas mor static while other areas stretch, and/or morphs linked to the bend in question are the usual fixes. Try, in the first place, to isiolate exactly which bend(s) are causing the issue and fix them one at a time.

  • Weight map editing, to keep those areas mor static while other areas stretch, and/or morphs linked to the bend in question are the usual fixes. Try, in the first place, to isiolate exactly which bend(s) are causing the issue and fix them one at a time.

    Thanks. I've reduce subdivision of lace and that's easier to edit Weight map. Thanks a lot
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