Let's appreciate/discuss today's new releases - ongoing thread

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  • lou_harperlou_harper Posts: 1,163

    Llola Lane said:

    I agree AOBB... I've got enough skimpy clothing to last a lifetime... I love the 40s era... There was such elegance back then that is missing today.  One doesn't need to see EVERY bit of the body to be sexy ;)!

    Honestly, I'd be happy with some normal blouses.  I have some t-shirts and a couple button-up shirts for business wear, but hard-pressed to find casual blouses that are not cut to the navel or are croptops.

  • PerttiAPerttiA Posts: 10,024

    lou_harper said:

    Llola Lane said:

    I agree AOBB... I've got enough skimpy clothing to last a lifetime... I love the 40s era... There was such elegance back then that is missing today.  One doesn't need to see EVERY bit of the body to be sexy ;)!

    Honestly, I'd be happy with some normal blouses.  I have some t-shirts and a couple button-up shirts for business wear, but hard-pressed to find casual blouses that are not cut to the navel or are croptops.

    Yeah, if one wanted to tell a story that is not about the birds and the bees, one finds it difficult to find different clothing for all the characters, whatever era the story is about. 

  • Llola LaneLlola Lane Posts: 9,326

    PerttiA said:

    lou_harper said:

    Llola Lane said:

    I agree AOBB... I've got enough skimpy clothing to last a lifetime... I love the 40s era... There was such elegance back then that is missing today.  One doesn't need to see EVERY bit of the body to be sexy ;)!

    Honestly, I'd be happy with some normal blouses.  I have some t-shirts and a couple button-up shirts for business wear, but hard-pressed to find casual blouses that are not cut to the navel or are croptops.

    Yeah, if one wanted to tell a story that is not about the birds and the bees, one finds it difficult to find different clothing for all the characters, whatever era the story is about. 

    <-- agrees with you both.  Here's to hoping... Clink!!!

  • ElorElor Posts: 1,473
    edited October 2023

    Llola Lane said:

    Agreed... Everything I've read about women warriors way back when showed them fully clothed with armor.  Exposed skin could be deadly I'm sure.  I can't imagine any of the scantly clad women warriors of Daz doing any real fighting.  It's pure fantasy ;)

    It's magic of course: the less armor you wear, the better you're protected indecision

    Strangely enough, in many (most ?) games with bikini armors, this rule doesn't apply to men, who, when they are warriors, are usually protected from head to toe by the mightiest possible armors, armors who suddendly became skandily bikinis on women.

    Having said that, they are a couple of very nice armor for Genesis 9, like the Iron Lady Outfit from Victoria 9's fantasy bundles (as an added bonus, it works great with on Genesis 8 too) and the Defender Outfit from a Joan 9's bundle (as far as I remember, I was less succesfull when I tried to use it on Genesis 8).

    The Sword Legacy Outfit from the other Joan 9's bundle is almost as great as is the one in the Calypso 9 bundle, but, why high-heels with no flat footed option ? crying

    Speaking of double standard, your exchange with @AOBB gave me an idea for a short story with a couple of renders smiley, with just a preface that I feel it's important: the dress used for Skadi is from a G8F and G8M freebies by SickleYied, and, this set is an 'equal opportunity' set: it's as skimpy on men and women.

    Skadi was regretting getting this job.

    (Skadi) ‘I’m freezing out here while Warrin can even wear a scarf … and why would a woman wear these ridiculous clothes in winter?’

    (Photographer) ‘Why? Because it’s the newest and most powerful Priest set for Burning North, the upcoming Words of War extension…

    (Skadi) ‘What a bunch of nonsen…’

    (Photographer) ’… and we wouldn’t want Warrin to catch a cold and miss the extension's midnight launch, of course!’

    (Warrin) 'Can we get this photoshoot going? I still need to prepare for the launch' (To be continued)

    Items used on the gallery: Double Standard (1)

    Post edited by Elor on
  • AOBBAOBB Posts: 957

    @Elor - That is so right on the money. laugh I had a good chuckle reading your story. Yes, we are dealing with a double standard and frankly, it hurts me. I think there is place for everything in this world, including on the DAZ website, but a certain balance should be kept. The DAZ website has lost this balance. Everything in moderation.

  • Llola LaneLlola Lane Posts: 9,326

    @Elor ... I hope she got overtime for that photoshoot!  lol.  Made me laugh... Gotta laugh these days ;)

  • lou_harperlou_harper Posts: 1,163

    I quite like the Halloween Face Paintings. https://www.daz3d.com/halloween-face-paintings-lie-for-genesis-9

  • xyer0xyer0 Posts: 5,926

    Llola Lane said:

    AOBB said:

    @Llola Lane - I think that the 1940s to 1950s had the most beautiful clothing of all of the 20th century and yes they knew back then how to be sexy without walking half-naked. Isn't it funny - women are supposed to be empowered nowadays - we have all those warrior-type women in the DAZ store but at the same time they are also (as we said) prancing around half-naked in promo images in those skimpy outfits and lingerie, which is objectifying them. A reflection of the rift in the collective perception of women.

    Agreed... Everything I've read about women warriors way back when showed them fully clothed with armor.  Exposed skin could be deadly I'm sure.  I can't imagine any of the scantly clad women warriors of Daz doing any real fighting.  It's pure fantasy ;)  Here's to more 30s/40s/50s clothing!!!!!!!!!!!!!!  cheerzzzzzzzzzz!  clink!!!

    The most secure prison is one in which the captives fancy themselves emancipated. 

  • AOBBAOBB Posts: 957

    @xyer0 - Ditto! sad

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206

    I just grabbed this because it looks so cool yes

    https://www.daz3d.com/dforce-demon-servant-outfit-for-genesis-9

  • caravellecaravelle Posts: 2,455

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

  • caravellecaravelle Posts: 2,455

    WendyLuvsCatz said:

    I just grabbed this because it looks so cool yes

    https://www.daz3d.com/dforce-demon-servant-outfit-for-genesis-9

    I don't know what to do with it yet, but you're right - it's very cool. Iconic. It's already in my car.

  • Llola LaneLlola Lane Posts: 9,326

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

  • memcneil70memcneil70 Posts: 4,113

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    Beware of the Chet Hair for G9 though, it came up at 4.4 million vertices and when I tried to load it on my MacBook Pro, it crashed Daz Studio. My Win 10 with a 1080Ti was okay. But not sure if I can add anything else to that screen. 

  • Llola LaneLlola Lane Posts: 9,326

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    Beware of the Chet Hair for G9 though, it came up at 4.4 million vertices and when I tried to load it on my MacBook Pro, it crashed Daz Studio. My Win 10 with a 1080Ti was okay. But not sure if I can add anything else to that screen. 

    Thanks for the heads up for the Xue hair... I don't mind simulating... I didn't get the Chet hair... I already have hair similar so I'm saving my GC for stuff that I don't have ;)  Thank you.

  • columbinecolumbine Posts: 453
    edited October 2023

    This is off thread and I apologize to the mods, but seeing the comments about "bikini armor" above, I just have to post these panels from the Hallowe'en story I'm (frantically) working on.

    (The image is pretty big so I'm going to let you click on the attachment to see it, and if you click it a second time to fully zoom, hopefully it'll show it to you at a size where you can actually read the dialogue bubbles.)

    halloween4.jpg
    1440 x 1468 - 754K
    Post edited by columbine on
  • ElorElor Posts: 1,473

    Brilliant and hilarious laugh

  • HavosHavos Posts: 5,361

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    Beware of the Chet Hair for G9 though, it came up at 4.4 million vertices and when I tried to load it on my MacBook Pro, it crashed Daz Studio. My Win 10 with a 1080Ti was okay. But not sure if I can add anything else to that screen. 

    4.4 million does seem a huge amount for any hair, and this one is not even a dForce / mesh hair. Paradoxically I often find with many polygon hairs that the less hair there is, the more polygons they need. A lot of shaved and receding hair seem to need eye watering numbers of vertices and polygons, where as long flowing hairs can still look good with 100K or less.

  • GoggerGogger Posts: 2,393

    lou_harper said:

    I quite like the Halloween Face Paintings. https://www.daz3d.com/halloween-face-paintings-lie-for-genesis-9

    +1 !!! Like, for some reason I LIKE them WAAAAAYYYY more than I like most things. Good promos, good lighting - GOOD JOB (promo artist!). I started working on some of my own renders right away.
  • Llola LaneLlola Lane Posts: 9,326

    Gogger said:

    lou_harper said:

    I quite like the Halloween Face Paintings. https://www.daz3d.com/halloween-face-paintings-lie-for-genesis-9

    +1 !!! Like, for some reason I LIKE them WAAAAAYYYY more than I like most things. Good promos, good lighting - GOOD JOB (promo artist!). I started working on some of my own renders right away.

    +2... I scooped it up as soon as the clock rolled over Daz at 2am my time... lol.  I'll be working on some artwork shortly ;)  

  • jd641jd641 Posts: 458

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

  • Llola LaneLlola Lane Posts: 9,326
    edited October 2023

    jd641 said:

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    XUE HAIR right.png
    512 x 512 - 325K
    XUE HAIR left.png
    512 x 512 - 309K
    Post edited by Llola Lane on
  • memcneil70memcneil70 Posts: 4,113

    Llola Lane said:

    jd641 said:

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    Maybe Mirror Geometry would give you at least one option? Since it is not dForce exactly and simulation is a bust and no morphs.

  • Llola LaneLlola Lane Posts: 9,326

    memcneil70 said:

    Llola Lane said:

    jd641 said:

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    Maybe Mirror Geometry would give you at least one option? Since it is not dForce exactly and simulation is a bust and no morphs.

    Agreed memcneil70... I have it on my wish list ;)  Just waiting for a good sale price.  

  • barbultbarbult Posts: 24,240

    Llola Lane said:

    memcneil70 said:

    Llola Lane said:

    jd641 said:

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    Maybe Mirror Geometry would give you at least one option? Since it is not dForce exactly and simulation is a bust and no morphs.

    Agreed memcneil70... I have it on my wish list ;)  Just waiting for a good sale price.  

    No, Mirror Geometry does not support strand-based or dForce hair.

  • Llola LaneLlola Lane Posts: 9,326

    barbult said:

    Llola Lane said:

    memcneil70 said:

    Llola Lane said:

    jd641 said:

    memcneil70 said:

    Llola Lane said:

    caravelle said:

    Ergou's Door Buster, Xue Hair https://www.daz3d.com/xue-hair-for-genesis-9  looks pretty and has attractive colours, but it doesn't seem to have any morphs at all; at least they are not mentioned on the product page. Yet they would be absolutely necessary for longer hair. I also don't like the fact that you probably can't change the hairline (as with AprilYSH's products, for example), which is very low on this model.

    I thought the same thing... but I bought it anyway... Hopefully it will work with extreme poses :)  I'll make do!

    No morphs. But it did have a simulation line to my shock.

    So Xue Hair is a dforce hair? How does it look after a sim is done on it?

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    Maybe Mirror Geometry would give you at least one option? Since it is not dForce exactly and simulation is a bust and no morphs.

    Agreed memcneil70... I have it on my wish list ;)  Just waiting for a good sale price.  

    No, Mirror Geometry does not support strand-based or dForce hair.

    yep... I know... this is just plain hair... no dforce... no strands... If you want to see it... zoom in on the renders I did above please... :)  

  • barbultbarbult Posts: 24,240

    Llola Lane said:

    barbult said:

    No, Mirror Geometry does not support strand-based or dForce hair.

    yep... I know... this is just plain hair... no dforce... no strands... If you want to see it... zoom in on the renders I did above please... :)  

    I don't see any renders that would indicate what kind of hair it is. You said it simulated. Only hair with dForce applied would simulate (either strand-based dForce hair or cloth-based dForce hair). I didn't like the look of the hairline, so I didn't buy it - even for $1. So, since I don't own it and you do, I'll drop out of the discussion now.

  • HavosHavos Posts: 5,361
    edited October 2023

    The Xue hair is just a standard polygon hair, no dForce, either strand or dForce cloth, so I am confused where anyone saw the settings that suggested it could be simulated.

    Naturally you can add a dForce modifier yourself, and I did try this. Given it is a 300K poly hair the simulation was slow, but at least the hair did not fall apart. It likely needs a weightmap modifier adding to it to restrict simulation to only certain parts of the hair. Simulation is thus an option given the absence of movement morphs.

    Post edited by Havos on
  • Llola LaneLlola Lane Posts: 9,326

    Havos said:

    The Xue hair is just a standard polygon hair, no dForce, either strand or dForce cloth, so I am confused where anyone saw the settings that suggested it could be simulated.

    Naturally you can add a dForce modifier yourself, and I did try this. Given it is a 300K poly hair the simulation was slow, but at least the hair did not fall apart. It likely needs a weightmap modifier adding to it to restrict simulation to only certain parts of the hair. Simulation is thus an option given the absence of movement morphs.

    Thanks for the info... That was my next test.  I take it the whole hair just drooped off her head???  That's what usually happens when I try to simulate hair... lol.  Ends up as a puddle on the floor... LOL!

  • caravellecaravelle Posts: 2,455
    edited October 2023

    Llola Lane said:

    I'm playing with it now... I don't see any dforce commands but it did let me simulate but nothing happened... The hair on her chest is stuck pretty good and doesn't move... I've rotated the head around and it stays put on her chest.  Pretty lovely hair for a dollar!  All in all... I like it.

    I've added a few renders... You can play a little with the LEFT SHOULDER and LEFT UPPER ARM to move a bit of the edges near her chest but that's about it.  Hope this helps everyone.

    Thank you, Llola Lane! It actually looks good; the hairline is not too low either. 

    Too bad it's over $24 today.... That price for hair without morphs is a bit unrealistic, isn't it?

    Post edited by caravelle on
This discussion has been closed.