ONE SLIDER - To Rule Them All
I know this has been asked a million times, but we need a real answer with step by step instructions and hand holding.
I have a custom made Genesis 8 Female character using several different dials/morphs. I used dials and morphs for everything from head to toe. Now what I want to do is take ALL of those dials/morphs used, and turn them into ONE SINGLE DIAL that I can use whenever I want.
I watched and followed step by step Jay V's videos on turning them into one dial. Every single time I get the same thing "geometry doesn't match." So, I thought let me test his method! I did exactly what he did in the video it gave me the same error, "geometry doesn't match". So, obviously I did something wrong, who knows.
Ive tried several other videos and tutorials on making this ONE SLIDER, either I am the dumbest person alive, or no one can really truly explain how to do this properly. There has to be a simpler and more standard way of creating this ONE SLIDER.
Honestly, I would like someone who works for DAZ to answer this question. At this point though i'm at the verge of tears because I don't understand why I'm struggling with this so much. Please if anybody can walk my slow self through the process it would be much appreciated.
Comments
Hi there!
I totally feel your pain on this but I found Xenic's video on Characters for DS.
Something to watch out for also is making sure your figure you are exporting is at Base Resolution prior to exporting or you will get the geometries dont' match error.
If you are exporting the morphed model and then importing to create a single morph thta is not a good idea - aside from the fact that you wouldn't be able to share the result if you wished, that method breaks the links to the many joint and morph corrections that make the component morphs work nicely. It is much better to keep the separate morphs and to add a custom sldier to set them all at once: