Reflection on Geometry Shell does not covered by clothing
anonx72613
Posts: 0
in The Commons
sorry, I very newbie in Daz3D,
why does it happen, the reflection on Geometry Shell is not covered by clothes ?
I had reordered position on group in scene, but nothing has changed,
So...no idea what's going on here...
Comments
Have you turned off the parts of the shell that don't do anything? You can do that on the parameters tab of the geometry shell.
I would suggest for you to try using the Mesh offset option in the Parameters Tab under General. It defaults to 0.10 but I've found that 0.01 to 0.05 works better and doesn't poke through clothing.
I think the geoshell is clipping through the skirt.
Apply a smoothing modifier to the skirt, if it doesn't already have one.
By default the target will be the figure (Genesis 8 Female I presume). Change the target to the geoshell.
Now the skirt should fit over the geoshell.
i don't understand, can you screenshot where i can find it, thx..
nice, it worked for me, thanks a lot..
can you show me how to apply smoothing modifier on clothes? if it's not a hassle, BTW this is solved by Elliandra idea,
thank a lot..