Daz 4.21 render coming up bumpy
susievir_8ef440e1f5
Posts: 32
Probably the wrong category.
But lately when rendering any V6, Lilith, etc. They come up as lizard like scales.
I have tried deleting the cache and appdata temp.
Removing clothes if something was causing it there....no change.
Changing Bump and displacement....no change.
Any ideas?
Messed up render close.png
995 x 853 - 479K
Messed up render Far.png
788 x 438 - 249K
Comments
Is it only Lilith that is a problem, i.e. other Genesis 6 are ok?
And if, maybe try to reinstall Lilith.
She looks fine for me, using Iray and latest beta.
It is all or most Genesis 6 for some reason. just began occuring.
Aneta and Carissa don't have the odd texture.
May have to try reinstalling the figures.
I had this when I went from being a member using 4.9 at the time and then 4.2 installed itself. I had to do a full reinstall. which I do not want to do.
Thanks.
It is a bit strange that it is many but not all Genesis 2 characters.
Maybe try to look in the log (Help > Troubleshooting > View Log) to see if there comes any warnings up related to textures when loading a character or when rendering.
Looks like there's a texture map being tiled (none of them should be) at the shader level that was used on the most of the skin, except the ears. They look normal from what I can see in the screenshots.
What shader are you using?
What render engine are you using?
Thanks for the help and ideas.
Nothing in the log on missing textures.
Shader is same as default (Hate to say, I don't know how to change it): AoA Sub surface (RSL)
When I look at tile settings of texture. All are at 1 on any figure.
The render is: 3Delight (RSL)
Trying a Nvidia render now (That will take a few hours)
Plan to reimport content tonight.