Daz 4.21 render coming up bumpy

Probably the wrong category.

But lately when rendering any V6, Lilith, etc. They come up as lizard like scales.

I have tried deleting the cache and appdata temp.

Removing clothes if something was causing it there....no change.

Changing Bump and displacement....no change.

 

Any ideas?

Messed up render close.png
995 x 853 - 479K
Messed up render Far.png
788 x 438 - 249K

Comments

  • felisfelis Posts: 4,311

    Is it only Lilith that is a problem, i.e. other Genesis 6 are ok?

    And if, maybe try to reinstall Lilith.

    She looks fine for me, using Iray and latest beta.

    Liliith_6.png
    1300 x 731 - 927K
  • It is all or most Genesis 6 for some reason. just began occuring.

    Aneta and Carissa don't have the odd texture.

    May have to try reinstalling the figures.

    I had this when I went from being a member using 4.9 at the time and then 4.2 installed itself. I had to do a full reinstall. which I do not want to do.

    Thanks.

  • felisfelis Posts: 4,311

    It is a bit strange that it is many but not all Genesis 2 characters.

    Maybe try to look in the log (Help > Troubleshooting > View Log) to see if there comes any warnings up related to textures when loading a character or when rendering.

  • IceCrMnIceCrMn Posts: 2,129

    Looks like there's a texture map being tiled (none of them should be) at the shader level that was used on the most of the skin, except the ears. They look normal from what I can see in the screenshots.

    What shader are you using?

    What render engine are you using?

  • Thanks for the help and ideas.

    Nothing in the log on missing textures.

    Shader is same as default (Hate to say, I don't know how to change it): AoA Sub surface (RSL)

    When I look at tile settings of texture. All are at 1 on any figure.

    The render is: 3Delight (RSL)

    Trying a Nvidia render now (That will take a few hours)

    Plan to reimport content tonight.

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