Objects in mirror may be closer than they appear

Is there a way to make a mirror reflect the image at a smaller size? I am trying to replicate the passenger side mirror in a car that shrinks the view and says "Objects in mirror may be closer than they appear"

Comments

  • McGyverMcGyver Posts: 7,066
    edited November 2022

    A passenger side mirror is convex (bowed outward), so to simulate that effect through rendering, you'd probably have to model a convex mirror surface that is dimensionally accurate and apply an appropriate mirror material/shader... or just do it in post work, like photoshop or Gimp... or place whatever is being reflected much further away, so it appears smaller.

    Post edited by McGyver on
  • maikdeckermaikdecker Posts: 2,752

    hwgs1971 said:

    Is there a way to make a mirror reflect the image at a smaller size? I am trying to replicate the passenger side mirror in a car that shrinks the view and says "Objects in mirror may be closer than they appear"

    As McGyver explained, either doing a seperate plane for the mirror or - way easier - place a camera at the mirror, make a render from the area it is supposed to show and use that as the texture for the existing mirror for the final render. You'd have to edit the text you want into the picture anyway... wink

  • NorthOf45NorthOf45 Posts: 5,533

    If it has enough polygons, use a D-Former on the mirror. Just a little movement is needed to get the right curvature.

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