strand-based hair fitted on geograph does not follow model pose

Hi there

I have a model with a geograph (golden palace)

and I created a strand-based hair based on golden palace object (not the geometry shell)

I fitted and parented it on the geograph.

I posed the model, everything was good.

 

When I now load the scene, the hair is away and when I move the model the hair is moving in other direction.

I can only fit the hair in the geograph or it says it cannot fit because the geometry differs.

I have no idea what I made wrong.

 

Any idea someone ?

Thank you

Comments

  • mricmric Posts: 8

    mric said:

    I fitted and parented it on the geograph.

    Finally I have it working.

    I created the hair based on the geometry shell but I did not fit it at creation time.

    After that I fitted manually to the geometry shell and I parented it to the figure (which is also parent to the geometry shell).

    I have the impression that it does not work when I fit the hair when I create.

     

    => Does anyone understand and can explain to me ?

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  • lilweeplilweep Posts: 2,487

    mric said:

    I fitted and parented it on the geograph.

    your first mistake.

    Dont parent SBH hair to the object it's fitted to.  It should be unparented to the fitted item. 

  • mricmric Posts: 8

    thank you for your answer lilweep

    yes indeed it is working when the hair is unparented & fitted to the geometry shell

    which is fitted and parented to the figure

  • mricmric Posts: 8

    in fact so far I had to create a group that contains both the figure and the stranded based hair.

    I find it dirty but it work.

    If someone has a better way I am interested.

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