Animation issue
djoshie
Posts: 5
So, since 5h hours now i'm trying to export an animation to unreal and.. nothing.
If i use the daz to unreal plugin i only got an "animation" which is more a pose of a frame of the original animation.
If i do a simple export (wich animation checked) and import i've the skel mesh but no animation at all.
What do i miss? My animation is is the timeline, it's even saved in my library so why, oh please tell me why it isn't working ?
Comments
I can't even do an animation in DAZ anymore. Character no longer moves. And the camera also stops, although it is animated. When rendering, everything stays in the initial frame. If you play the timeline, the animation is displayed.