Export G3F to Poser deforms some polygons in neck?

I save a G3F as a scene subset - make Poser companion file. Export .obj to Blacksmith - ( oh I also make Full Body morph and load backinto Daz Studio). When I open the pz3 in Poser the mesh is torn ant the neck. See image. I cannot figure out what is causing this. Any suggestions guesses?

neckpolytear2015-08-13_151434.jpg
1029 x 895 - 730K
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