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Comments
I do book covers and I would never deliver a client a stock character. I'd feel like I was cheating my client. Creating new characters from dial spinning is actually what I like best about DS and would always at least tweak characters even if on a deadline and NEVER use a DAZ core character without extensive alterations when used commercially.
I think most folks are forgetting to turn on the detail strength sliders (not to be confused with the HD sliders), especially the FACS Detail Strength...like I did. It makes a huge difference. My guy looks way younger than I would have preferred and then for ha-ha's I just re-opened the scene file to see if I'd forgotten to turn on those extra details and sure enough I did. I'm super annoyed that they aren't turned on by default...but I won't be making that mistake again. Here's an example of the same portrait, just without postwork...his face looks more in line with what I was hoping age-wise...just by enabling that FACS Detail Strength.
I will eat my words. Thank you, I'll try that on mine.
I can understand being frustrated by the lack of masculine genesis 9 content. I sure am. I really want to use genesis 9 and not having a lot of genetics to play with is hamstringing. Especially when there are a lot of female items released daily.
for what i s worth, I like genesis 9, and do want to use it. I'm waiting for a skin solution and a better way to import morphs like xtransfer.
I only wish I had noticed all that before I finished the render and did all the postwork! It's one of those cases where I'd never get the postwork to look exactly like I did before so I'll just have to chalk it up as a learning experience and remember for next time.
(Why in the bajazzles does DS not have those enabled by default...grrr...)
Where are those sliders? I haven't been aware that they even existed?
They aren't on the shaping tab...have to go to the parameters tab with the character selected. There are three sliders that are not enabled by default...but only one pertains to the face.