Can't build my game cause of the plugin, anyone can help ?
djoshie
Posts: 5
ERROR: Missing precompiled manifest for 'DazToUnrealRuntime', 'D:\Jeux\EpicGames\UE_5.0\Engine\Plugins\marketplace\DazToUnreal\Intermediate\Build\Win64\UnrealGame\Development\DazToUnrealRuntime\DazToUnrealRuntime.precompiled'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in DazToUnrealRuntime.build.cs to override. If part of a plugin, also check if its 'Type' is correct."
I've checked in runtime/develomnt/and daz to unreal, " set 'PrecompileForTargets = PrecompileTargetsType.Any" is already in the runtime build one. I have no idea how to check the "Type".
Any idea ? Any tip?
Comments
Not sure about your specific problem but there are a few different versions of the bridge out there. David V. continually develops a version and is active on discord. Not so sure about the offical D2U.
https://davidvodhanel.com/daz-to-unreal-manually-updating/
https://github.com/David-Vodhanel/DazToUnreal