Combined Morph explodes

I created a custom morph out of several morphs by exporting it as obj and importing it by morph loader pro - and the character looks good, but when i try to use a pose, it turn into spagetti

 

What am I doing wrong?

Comments

  • felisfelis Posts: 4,311

    Try to select the joint editor tool, and with the charcter selected in the scene tab right-click in the viewport and Edit > Adjust rigging to shape.

  • Please switch to a non-textured drawstyle before taking your screenshot.

  • felis said:

    Try to select the joint editor tool, and with the charcter selected in the scene tab right-click in the viewport and Edit > Adjust rigging to shape.

    Thanks, that fixed it :D

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