Is there a solution to fix the stifness of woman private area in this pose?
James
Posts: 1,082
I have this pose, the womanhood part looks a bit weird, coz it's stift and basically intersect with the thigh in this pose.
how to fix it? Is there a morph for this?
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Post edited by James on
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When asking for advice for a product, it is a good idea to include the link to the product, and also if the product is used on the intended character.
First step is to check if there is a smoothing modifier applied, and then maybe crank up collisions.
Then I considered to try and dForce it, but there is a risk it might explode as the legs are close together. You might still be able to use dForce with low settings.
You might else be able to weightpaint the pants, to better fit to the pose.
Sorry, I don't mean the pants. The pants only just to cover the body mesh on that area.
I use the term womanhood to point the bodymesh on that specific area.
Since I can't post naked woman in this forum.
I don't know... is this allowed?
I misunderstood.
That image should be fine. The requirement is that it is textureless.
If DS supported soft body physics, then it could be solved easily, but one can only hope that it some day might come.
It is correction to a rather specific poseI, so I think it will be hard to find a morph to correct that. There are a number of morph products, and there might be one.
If it is essential to get it corrected, I think your best option is to create the morph yourself. It isn't that complicated to create morphs, but if you do not already know how to use a modeller, it might be a challenge.
Glad, that someone adresses this. ;-)
I made some morph targets for my self as a solution. I used the magnet tool and GoZ for that.
One of the reasons, I was so disappointed with G9 has been the lack of more groups. I would have liked to have a genitalia group to fix exactly this issue and more body groups for creating smoother body bendings.
The main issue is that there are no private parts to begin with. If you buy pro bundles for some of the Genesis generations then you'll get the so called Genesis anatomy items which represent the "naughty bits" for both males and females. Of course then you may run into yet another problem: not every artist will provide textures that also cover those areas.
Ergo my suggestion is to look around for 3rd party websites which can provide alternatives for all this. With that I'm referring to the naughty parts for both male and females alike that can be used and often also provide scripts to copy and apply the texture from the surrounding areas thus making it blend in.
Although the overall intent for those extras is erotics they can also be used to make regular poses look more realistic. Now referring to things such as cameltoes.
I don't think, this solves the problem mentioned here.
What is needed is a genital group, that can be adjusted with the thigh motions.
The easy answer to your question is no there is no easy fix. I would suggest you learn how the Daz studio bridge work with Blender and create the morphs you need.
you could probably use a Dformer or MeshGrabber
or if you install Hexagon and the bridge
send to Hexagon and use smooth brush to create a morph to send back to DAZ Studio
I know how to morph.
But... I'm bad at sculpting T_T.
Not really sure what to fix, the thigh or maybe curve the vjj?
I think it would require a JCM which adds another layer of complexity. That's why we pay money for DAZ and PAs to make these morphs for DAZ figures. Best bet so far is to buy one of the 3rd Party products from R'otica. Otherwise, Zev0's Shape Shift has some Hip/Anatomy morphs included.
https://www.daz3d.com/shape-shift-for-genesis-8-female-s
It might be possible to "workaround" this issue by editing the weight map for the hip / pelvis / thigh bones in the Daz Studio. It is by no means a perfect solution but it wouldn't hurt to try. Sadly, it's very similar to sculpting so if you have issues with that then perhaps your best bet is to hire a 3D artist to create morphs you need.