Daz3d export d-force cloth animation
alphkunai001
Posts: 20
Hello again. I am trying to export from daz to blender and it is completely working with the better fbx import addon in blender. But it seems like my dforce clothing is not has the deformation that is simulated in the daz3d. So how do i export that? Also it needs to be animated like in daz3d.
As you can see in the attached files, the animation is exported correctly but only d-force item is not.
1.png
1536 x 939 - 217K
2.png
1920 x 1080 - 343K
3.png
1214 x 966 - 369K
Comments
It is also same as well as when i send everything to blender with daz to blender's latest release.
And another question: when i send my animated or posed model from daz to blender her or his face poses dissapears.
I usually export mdd anim to Blender, not fbx. Importing back to Daz as a morphs sequence. Does Daz even export vertex anim like that via. FBX? I thought it just exported the rig anims (the bone changes).
TheMysteryIsThePoint's Sagan can export it
https://www.daz3d.com/forums/discussion/428856/sagan-a-daz-to-blender-alembic-exporter/p1
Guys thank you for your comments. I am going to try both and write it down there is any changes.