Animation Keyframe Mesh Changes

I started experimenting with Mesh Grabber. It looks like the only thing I can create keyframes on in the animation timeline are properties like translate, rotate, and scale. Am I missing something basic where I can also create keyframes to animate my mesh changes?

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  • edited January 2023

    If anyone else is interested in knowing this, see WIP Guru's great crash course here: 

    In the select the Types dropdown near the bottom. Make sure 'Other' is selected if you're using Mesh Grabber and you'llthen see a 'Morphs' option under the properties of whatever figure you're animating. You'll then be able to create keyframes along that new Morphs timeline and adjust the morphs as you see fit.

    Thanks for help everyone! :-/

    Post edited by bigjt_2_cf7afd14af on
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