Cleaning up face transfers

Got a quick question. It's not about a bug. I've been working with the Face Transfer program for a while and I need some help cleaning up some of the faces. Some of the images have hair shadows on the cheeks that I would like to remove and make the face clear. Another have bangs above the eyes I can't remove. I tried using Photoshop CS6 to clean it up but I just cant get it right. Any artists out there know what I need to do? Thanks in advance.

Comments

  • In your image editor, using a 'copy' of another skin set that comes close to matching the skin tones, replace sections of that set with sections of the face transfer image you want to keep.

     

  • Seven193Seven193 Posts: 1,080

    You can use Photoshop's spot healing brush to remove things like stray hairs, but replacing the entire forehead requires a body double.

    Photoshop also has a tool called Match Color.  You can use it to match up two maps with different skin tones.  But it also changes the hair color, like the eyebrows, so you might have to repair the eyebrows afterwards.

  • wildbillnashwildbillnash Posts: 756
    edited January 2023

    Thanks for the info. I went into Photoshop and played around with it. I added the image of the before and after. The face on the left side is the before one. I came close. but I can't seem to get the face the right shape. I already compared the new one with the old one to compare the settings, but still not right. Also, did the latest update for Daz change the scaling? I scaled the new figure to 96.321% like the older one but she turned out taller.

    UPDATE- 5 Minutes Later--I don't know what's wrong but Daz won't upload my image file. Tried twice and it just sat there doing nothing. Will have to try again later.

    Finally, it loaded.

    Examples.jpg
    989 x 873 - 325K
    Post edited by wildbillnash on
  • Seven193Seven193 Posts: 1,080

    Even if you get a clean face capture without hair obstructions, the face can still look bad with strong highlights and specular spots.

    I tried to fix this in Photoshop by adding a Brightness/Contrast adjustment layer.  These have a layer mask attached to it, so you can paint on the mask where the strong specular spots are located, then reduce the contrast on only those pixels.

    But, still, I think the best method for fixing bad skin, is to use a creator's skin resource.  Something that you can change the skin tone to match and transfer over good skin.

     

  • Seven, sorry but I'm not following. What is a 'strong hightlights and specular spots'? Also,what is a 'creators skin resource'? I do have the ultimate iray skin manager. Will that help?

  • Seven193Seven193 Posts: 1,080

    Pixels that are overly saturated.  Like if the sun is shining directly on your face, the colors tend to get washed out. I use a Brightness/Contrast adjustment layer to tone down those pixels, so they don't look as strong.  I don't know how other people do it.  Maybe someone has a Photoshop action script to remove lighting and shadows elements from a picture, so that all pixels are evenly lit.



     

  • ramon73ramon73 Posts: 95

    I would give up on using the face transfer texture and just use the skin of a Daz model. Face transfer is useful for face shapes, the face texture not so much.

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