Armpits... Are the pits
![N-RArts](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/566/nFEY5D87CH0PO.png)
in The Commons
Seriously. Everytime I try and create a morph in either in Blender or R3DS, the armpits end up looking... Well, awful. I've added a couple of pics to my post as examples.
The shoulders are looking terrible too.
I know this has been a problem for many other content creators, but surely there has to be a solution to this by now...?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/bb/97fcbe0f0bded6705953a7db83af71.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/bb/97fcbe0f0bded6705953a7db83af71.png)
Back.png
435 x 584 - 54K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1e/8dc6166f230b427e79e11f1e5ee421.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1e/8dc6166f230b427e79e11f1e5ee421.png)
FRONT.png
327 x 561 - 27K
Comments
They're called Joint Control Morphs (JCMs).
You might also need to adjust joint centres if the location of the arms has changed, but yes a morph or morphs to adjust the arms linked to both your shape and the arm bends are what you probably need.