Problems with the resolution and others
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Hello, first of all I apologize if my English sounds really bad, I'm Brazilian.
But come on, I'm new to daz studio and any other software related to character creation, I started working with the program about 15 days ago, because in my work they want to create a representative of the office in the form of a character. However, even following settings that I researched to be ideal for realism (here and on youtube, I changed settings like: mitchell, subdivision I dragged it to 3.0, I put it in ultra hd, I use 4 types of lighting, two on the sides, one linear and one behind. that I followed, but when I render, the quality is lost, even the size of the image in 2000 ultra hd, subdivision 3.0, what am I doing wrong? because the image is full of noise. remembering that my notebook is very weak. I'm using Iray, daz studio 4.21 and genesis 8 basic. please, anyone who can help with tips on lighting and settings for a good rendering, skin, etc.. I would be very VERY grateful I'll leave the image of the character for you to understand.
Comments
Noise generally means that the render needs longer. If your notebook is not powerful it probably either has no nVidia graphics chip, or if it does the chip is too old or has too little memory to be used in Iray and so the process is dropping to CPU. How much that could be improved with adjustmernts to the lighting and how much is an inherent limit of your system I can't guess from the information provided. I will note that if the lights you used were Distant Lights and the figure is in a model of a room or other enclosed space then those lights will not be doing anything, or not much if there are windows or other openings they can get in through.
As a note, the default render division level, which is what Iray uses, is already 3 or more - I think the one you adjusted affects only the preview.