Can I save a node?

I'm curious to know if it's possible to save an existing node from one item as a totally new item by itself. For example, I have loaded the scene Steam Punk Hide Away. I have deleted all items in the scene except the metal iris node. I don't want to create a new scene or scene subset. I want to save this individual part as a reusable item by itself and possibly load it as a prop under my smart content or content library for future use.

Comments

  • barbultbarbult Posts: 24,244

    File>Save As>Support Asset>Figure/Prop Assets.

  • That deepnds - did you use the geoemtry editor to get rid of the other nodes, or did you just select them in the scene and delete them with the key or menu command? If the latter it's already saved as an asset, so just save a Scene Subset (you don't even have to delete the other things first, just seelct the one you want in the options dialogue after you set the name and location).

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