CG Trader Clothing to DAZ
patrickm
Posts: 0
Hi guys,
I'm really new with DAZ.
I bought this clothing : https://www.cgtrader.com/3d-models/character/clothing/male-costume-outfit-33-jacket-shirt-pants-footwear
In the description of the product, the seller attaches a quick workflow to adapt the garment to the Genesis Male 8 :
How to fit the clothing to DAZ characters:
- Dial Genesis 8 Male Arms Up-Down to -45% and Legs Spread to -5% in Parameters
- Go into bone edit mode, and when bones are visible select one, right click and go edit -> bake joint rotations
- Use the transfer utility, set source item shape to current and add a smoothing modifier.
- Save the clothing to your library.
- Clear the scene, add G8 Male again and add the outfit, it should now fit the zero-posed character.
But at the end of the process ( step 5 ), my clothing doesn't fit with the zero-posed character at all ( see attached file )
If someone can help me ...
( Thing to know : my final idea is export to CC4 )
Screenshot_49.png
804 x 1088 - 584K
Comments
You need to unfit the clothing after the rigging, apply the opposite pose to it (you may want to do Edit>Figure>Bake To Transforms on the base figure, then copy its pose and paste it onto the clothing, then go through reversing the signs). Once done the clothing should line up with the base, zeroed figure so you then want to use the Bake Rotations command on the clothing.
It needs its Fit To property to be none, so that it would not try to follow the figure pose.