Use G8F L.I.E. on G8.1F

Hi, I haven't purchased this G8F item yet and would like to use it on a G8.1F character. Any idea as to whether it would/should work, I believe that G8F ansd G8.1F UV sets are not exactly the same?

https://www.daz3d.com/wounds-and-blood-for-genesis-8-female-s-and-merchant-resource

 

Comments

  • Genesis 8.1 has both the Gensis 8 UVs (which woudls till work) and its new 8.1 UVs. I don't have this set but if you do want to use it on a character using the 8.1 UVs it may be possible to apply the LIE materials, with soem degree of manual work, to a Geometry Shell rather than diectly to the figure - the shell would be able to use the Genesis 8 UVs.

  • crosswindcrosswind Posts: 6,910

    For the wounds on body & head, it only works for the G8.1F which have the same texture maps on body and head surfaces with UV Set - Base Female. If the texture maps are different, with UV Set - Base 8.1 Female, it does not work. Layered Image Editor cannot help with it either~ There's no problem for the wounds on other surfaces.

  • crosswind said:

    For the wounds on body & head, it only works for the G8.1F which have the same texture maps on body and head surfaces with UV Set - Base Female. If the texture maps are different, with UV Set - Base 8.1 Female, it does not work. Layered Image Editor cannot help with it either~ There's no problem for the wounds on other surfaces.

    That would be because the surface names have changed, so again some manual set up (if the correct UVs are in use or via a Geoemtry Shell) would be required.

  • crosswindcrosswind Posts: 6,910

    Richard Haseltine said:

    crosswind said:

    For the wounds on body & head, it only works for the G8.1F which have the same texture maps on body and head surfaces with UV Set - Base Female. If the texture maps are different, with UV Set - Base 8.1 Female, it does not work. Layered Image Editor cannot help with it either~ There's no problem for the wounds on other surfaces.

    That would be because the surface names have changed, so again some manual set up (if the correct UVs are in use or via a Geoemtry Shell) would be required.

    Yes indeed and UV matching~  Geoshell might a workround. I have that script to create a 8.0 geoshell on 8.1 but still had no chance to try some real case ~ 

  • SinisterSh0tSinisterSh0t Posts: 16
    edited June 4

    crosswind said:

    Richard Haseltine said:

    crosswind said:

    For the wounds on body & head, it only works for the G8.1F which have the same texture maps on body and head surfaces with UV Set - Base Female. If the texture maps are different, with UV Set - Base 8.1 Female, it does not work. Layered Image Editor cannot help with it either~ There's no problem for the wounds on other surfaces.

    That would be because the surface names have changed, so again some manual set up (if the correct UVs are in use or via a Geoemtry Shell) would be required.

    Yes indeed and UV matching~  Geoshell might a workround. I have that script to create a 8.0 geoshell on 8.1 but still had no chance to try some real case ~ 

    Is it possible you could share that script with us? I've got a different problem which I think could be resolved via applying a G8F Geoshell onto a 8.1 Character.

    I'm trying to apply some Body-Hair to them, it's a specific pack I use that visually looks realistic rather than some of the other Hair Packs out there that just makes a character look like a Hedgehog.

    It's great on G8F, but when applied to an 8.1 Character the moment I move them, pose them the hair detaches. I've tried everything at this point and I think the only way now is via a G8F Geoshell overlayed onto a 8.1 Character.

    (Edited by mod to pull post from the quote)

    Post edited by frank0314 on
  • crosswindcrosswind Posts: 6,910

    The script was developed by Omniflux, in here - https://www.daz3d.com/forums/discussion/516996/geoshell-setup-script

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