resetting zero ... is it possible
![alan bard newcomer](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/940/n180DGD57MI6K.jpg)
haven't been able to find the place to fix this...
I build this building starting with cubes at 0,0,0 the default position ...
the symetry of been able to build equally to the left and right with just change - and + is great...
but somewhere I moved it while working back and forth with other programs and saved it ... and now the building object has decided that it's zero point is about 1400 x away...
is there a way to reset this...
It's using it's own space instead of global space positioning....
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/8c/cf6da7d5eb21f6250e38adecae59fc.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/8c/cf6da7d5eb21f6250e38adecae59fc.jpg)
where is zero2.jpg
563 x 390 - 184K
Post edited by alan bard newcomer on
Comments
I'm presently having the same problem. I have an item I made that's stuck a metre above ground. I could go back into my 3D authoring program (Blender), reset it back to ground level and re-import back into Daz but it would mean re-doing a lot of work with rigging. There must be an easier way.
Bob
If it's a static mesh just export it as OBJ at the origin and then reimport it, using the same preset in both directions.
I think - though I haven't tested - that if you export as OBJ, making sure "Use existing " is checked under Groups, then use Edit>Figure>Geometry>Update Base Geometry and select your exported OBJ you should be able to use the Joint Editor tool to reposition the rig's origin and have everything work.
Thanks, I had been centering it and saving as a scene subset which wasn't working.
---
I finally figured that if it was the only object in the scene it would leave the surface names the same --- so moving it to zero and then exporting and importing worked... and it came back as one object with 6 materials... purple, green, white, lavender, glass, and metal.
---
it did throw away the tiling but that was an easy fix .... one step closer to having something to package for sale
---
but it is at zeros which will make more construction easier....
I'll try that on monday when I'm at work. I have a helicopter model that's flying a metre above the ground when it's at a static (0,0,0) pose. I'll let ya know.
Bob