Issue with canvas not affecting render, regardless of whether it is active and contains nodes.

Just like the title said, the scene renders everything as if there is no canvas at all, despite having an active canvas in the render settings. Does anyone know what might be causing this?

Comments

  • The main render will be everything, you can use the options panel to the elft of the Render pane to see others and they will be written to a sub-folder to match the main render name when you save the render.

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