Rigid Follower Bug
miki3d
Posts: 12
Hi there! I think I just found a very odd bug.
So I have a rigid follower on my character and I use its delta translation to move another bone (let's call it TBone)
The strange thing is that as I set the TBone to translate using the rigid follower though the Property Hierarchy Panel, Iray doesn't render in the viewport anymore.
Thanks ^_^