No effect with Dome Scale Multiplier or Dome Radius

I am using a studio HDRI for lighting my character.  The scene is tiny compared to the HDRI background.  I understand dome scale multiplier and dome radius are supposed to make the background scale but the sliders do absolutely nothing for me.  Is this a bug or am I doing something incorrect?

Comments

  • PadonePadone Posts: 3,700
    edited March 2023

    Works fine here. If I set the dome radius to 2 meters I can see the dome sphere becomes smaller. Of course you have to to set "draw dome" to on to see it.

    While "visualize finite dome" doesn't seem to work, if this is what you mean. But you can see it in iray rendering or iray preview.

    Doesn't work for filament.

    finite-dome.jpg
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    Post edited by Padone on
  • RYCRYC Posts: 11

    its very odd, I got it to work by adding then deleting an uberenvironment.  might just be a buggy install for me

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