Using Multiple Light Sets Simultaneously
WF3D
Posts: 44
This current case is specific to Kibarreto's Alphabase, but I have had this issue multiple times in the past and could figure a workaround, but not this time...
Some products come with multiple light sets, with each set created specifically for a paticular part of a scene. What I am hoping to do is load all three of the Alphabase light sets, but each time I load a second set, it replaces the original set. This happens whether I double-click in the Runtime:Library:Lights:Alphabase, or whether I right-click and select Merge into Scene instead. Is there a way to actually use multiple light sets without having to completely rethink the image I have in mind?
Comments
-Retracted-
I suggested ctrl click, but you are right clicking might be same thing...not sure then.
Actually, at quick test, CTROL click brought up a dialog for me, try that.
The right click > Merge shouldn't replace them.
What if you control-click on them...that should bring up the option to Replace or Add.
CTRL-double-click worked - thanks for the help!