Head Shape/Morph for top of head?

I'm looking for a way to shape the top of the head/skull.  It appears that most morphs only want to adjust the forehead area.  I'm working on bald male characters and don't want all of their heads to appear the same.  Anyone know how I can make these adjustments.  We all know it's rare for people to have perfectly round heads.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,781

    A dForm or Push Modifier aplied with a weight map might allow you to adjust the shape - the Push Modiifer would expand the skull, or contract with a negative offset, which might be more natural than scaling from a point with a dForm - to weight map a Push Modifier you need to apply it (Edit>Figure>Geometry) then add a Push Modifier Weight node from the Create menu.

  • crosswindcrosswind Posts: 6,926

    There're few head shape products including good and enough head top morphs... you may check: EJ Face Morphs and Details...

    Besides modifiers, if you know some sculpting software like Zbrush, blender, etc.,  you can make perfect shapes there and import the morphs back to the figure, easy and quick~

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