Is There A List of RESOURCE SAVING Materials Products?

FauvistFauvist Posts: 2,114

Is There A List of RESOURCE SAVING Materials Products?

Thanks!

Comments

  • kwerkxkwerkx Posts: 105

    Uhm. Are you talking about MMX's "resource saving" line of products? You can find the store page https://www.daz3d.com/mattymanx

  • FauvistFauvist Posts: 2,114

    kwerkx said:

    Uhm. Are you talking about MMX's "resource saving" line of products? You can find the store page https://www.daz3d.com/mattymanx

    I know about them.  I was wondering if there were other products in the store that accomplished the same thing?  

  • kwerkxkwerkx Posts: 105

    Good question.

  • FSMCDesignsFSMCDesigns Posts: 12,755

    I rarely see any resource saving addons in the stores, other than the ones pointed out which are just resized textures anyway. I think most just use scene optimizer and create their own https://www.daz3d.com/scene-optimizer

  • FauvistFauvist Posts: 2,114

    FSMCDesigns said:

    I rarely see any resource saving addons in the stores, other than the ones pointed out which are just resized textures anyway. I think most just use scene optimizer and create their own https://www.daz3d.com/scene-optimizer

    Thank you!  I realized I already own this. 

  • FenixPhoenixFenixPhoenix Posts: 3,087

    There are also these products, which do the same thing:

  • I remember there being some shader sets that were meant to be used to replace the skin of characters you would be placing in the background, so it still looked like skin but the images comprising that skin were either small or it only used color and not textures... but I don't remember the name of that product or those products.

  • kwerkxkwerkx Posts: 105
    edited April 2023

    Feel I should add something productive..  When I'm real close to my max VRAM and have deleted all the out of view stuff I can, save to a temp file, completely close DAZ, then reopen Daz and that scene.  Smarter minds can educate me on this; but, anecdotally I've noticed this completely removes whatever part of the deleted items that would otherwise stick around and consume memory during render.

    Post edited by kwerkx on
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