REFLECTION WEIGHT OPTION GONE - I THINK I AM MISTAKEN :(

launoklaunok Posts: 793
edited April 2023 in Daz Studio Discussion

I have worked on a window to put glass on.  I use reflection weight 1 and glossy layered weight 1 as settings.  When I went to a second window in the scene reflection weight option is gone in the surfaces, only glossy layered weight is there.  When I open a new scene to test it with another glass, after rebooting Daz, the reflection weight is completely gone.  Can it be deleted by accident? 

I think I wrote it wrongly down, should be Refraction Weight.  Old age is not for sissies!

Post edited by launok on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,778

    Which shader is being used? Look at top-left of the Editor tab in the Surfaces pane, with a surface selected.

  • launoklaunok Posts: 793

    Glass.  But I came across a tutorial for Iray surfaces by Sickleyield.  It's refraction weight, not reflection weight.  I wrote it down wrong.

  • takezo_3001takezo_3001 Posts: 1,973

    launok said:

    Glass.  But I came across a tutorial for Iray surfaces by Sickleyield.  It's refraction weight, not reflection weight.  I wrote it down wrong.

    If you want the refraction weight you need to disable the shared specular option.

  • Richard HaseltineRichard Haseltine Posts: 100,778

    Also, if that is one of the shaders from the Default Resources those do have far fewer options than the Iray Uber Base (or PBRSkin) since they are specialist shaders made for specific materials rather than a general shader intended to be adaptable to many different materials.

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