dForce Strand Hair Dire Wolf - What am I doing Wrong? SOLVED

DartanbeckDartanbeck Posts: 21,551
edited May 2023 in Daz Studio Discussion

When I first got the Dire Wolf, I had a lot of fun with it. At first I was thrown by the lack of being able to 'see' the fur, but it showed up when I rendered in Iray.

Now it seems to only render the guide hairs or something. It's really thin!

Here's how it looked when it worked, and I love it.

What am I Doing Wrong?

SitIdle01A009.png
1280 x 720 - 391K
Post edited by Dartanbeck on

Comments

  • GordigGordig Posts: 10,049

    It would help if you showed what it looks like now.

  • UncannyValetUncannyValet Posts: 200
    edited May 2023

    My problem with this product was that the main body dforce Hair does not actually simulate: https://www.daz3d.com/forums/discussion/comment/8053131/#Comment_8053131

    Perhaps if you showed your parameters setting for the hairs, it might help. You may not have the PR hairs on.

    Post edited by UncannyValet on
  • crosswindcrosswind Posts: 6,926

    As for seeing the hair in viewport, you have to turn on Preview PR Hairs and set Viewport Line Tessellation Sides to 2 at least. But this is not suggested since it will consume much system resources.

    As for having more 'thicker hair' on the wolf, you may set Render Line Tessellation Sides to 2 or 3. Normally 1 is good for a quick rendering...

  • DartanbeckDartanbeck Posts: 21,551

    Thanks all. 

  • DartanbeckDartanbeck Posts: 21,551

    Yeah, I don't really mind not seeing it in the view port.

  • DartanbeckDartanbeck Posts: 21,551

    UncannyValet said:

    My problem with this product was that the main body dforce Hair does not actually simulate: https://www.daz3d.com/forums/discussion/comment/8053131/#Comment_8053131

    Perhaps if you showed your parameters setting for the hairs, it might help. You may not have the PR hairs on.

    crosswind said:

    As for seeing the hair in viewport, you have to turn on Preview PR Hairs and set Viewport Line Tessellation Sides to 2 at least. But this is not suggested since it will consume much system resources.

    As for having more 'thicker hair' on the wolf, you may set Render Line Tessellation Sides to 2 or 3. Normally 1 is good for a quick rendering...

     

    Does it come with visible fur in the default load-in, or do I have to mess with the parameters?

  • DartanbeckDartanbeck Posts: 21,551

    Wow. So I think I may have done too much stuff in Studio before trying him again. When my other render sequence was finished, I restarted DS and... Bam!!!

    Beautiful, Beautiful Dire Wolf! Love this amazing character!!!

  • crosswindcrosswind Posts: 6,926

    That was great!yes

  • DartanbeckDartanbeck Posts: 21,551
    edited May 2023

    crosswind said:

    That was great!yes

    Very! I really need Dire Wolf in the "Rosie and the Winter Wolf" scenes or the title makes little sense! :)

    So, I'm rendering away, matching his actions to hers, and this song comes on Alexa... so cool!!!

    Post edited by Dartanbeck on
  • DartanbeckDartanbeck Posts: 21,551

    Alexa, play Winery Dogs! yes

    My brother took me to a Winery Dogs concert for my birthday this year. I can't believe I've never heard of them. These are my heroes of Rock!

  • DartanbeckDartanbeck Posts: 21,551

    Last night's rehearsal, we got to try out our new lights!

  • DartanbeckDartanbeck Posts: 21,551
    edited May 2023

    I love my drums!!!

    Post edited by Dartanbeck on
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