Is it Face Mojo or something similar for genesis 9?

I'm wondering if there is Face Mojo or something similar for genesis 9? I have been googling a bit, but I can't seem to find anything.

I have anilip, which is good at what it does, but the rest of the for genesis 9, kinda look emotionsless or very rigid if I try to add the emotions manually.

Comments

  • crosswindcrosswind Posts: 6,926

    Haven't seen a FaceCap plugin or sth. for G9 so far in Ds. But if you know blender and Diffeomorphic Daz Importer, you can make it happen in blender by importing FacCap or UE Live Link file to G9 FACS blendshapes... Then save a Pose Preset which could be used in Ds.

  • MajorDazFanMajorDazFan Posts: 15

    crosswind said:

    Haven't seen a FaceCap plugin or sth. for G9 so far in Ds. But if you know blender and Diffeomorphic Daz Importer, you can make it happen in blender by importing FacCap or UE Live Link file to G9 FACS blendshapes... Then save a Pose Preset which could be used in Ds.

    Ouch! I hope someone create something for daz soon! 

    Thanks for the tips though! To bad I'm not to familiar with blender and UE

  • MajorDazFanMajorDazFan Posts: 15

    crosswind said:

    Haven't seen a FaceCap plugin or sth. for G9 so far in Ds. But if you know blender and Diffeomorphic Daz Importer, you can make it happen in blender by importing FacCap or UE Live Link file to G9 FACS blendshapes... Then save a Pose Preset which could be used in Ds.

    Ouch! I hope someone create something for daz soon! 

    Thanks for the tips though! To bad I'm not to familiar with blender and UE

  • benniewoodellbenniewoodell Posts: 1,969

    crosswind said:

    Haven't seen a FaceCap plugin or sth. for G9 so far in Ds. But if you know blender and Diffeomorphic Daz Importer, you can make it happen in blender by importing FacCap or UE Live Link file to G9 FACS blendshapes... Then save a Pose Preset which could be used in Ds.

    Wait, you can export it as a pose preset in blender and bring it back in? I didn't think that would work. I'm going to have to give that a whirl today. 

  • benniewoodellbenniewoodell Posts: 1,969

    Holy cow, it worked!!!! Thank you @crosswind!! I can keep using toon heroes in the project I started. Yes, there is some cleanup that needs to be done as in some mouth poses the lips don't separate, but that's not nearly as much work as the alternatives that I was facing. 

  • crosswindcrosswind Posts: 6,926
    edited May 2023

    benniewoodell said:

    Holy cow, it worked!!!! Thank you @crosswind!! I can keep using toon heroes in the project I started. Yes, there is some cleanup that needs to be done as in some mouth poses the lips don't separate, but that's not nearly as much work as the alternatives that I was facing. 

    Hoho~ don't mention it. Now it supports G9, but TBH, I did not have chance to do more test deeply...  but more or less it works. Thanks to Thomas.blush

    Post edited by crosswind on
  • benniewoodellbenniewoodell Posts: 1,969

    Thomas is the man! The deadline for the project I'm doing got pushed up to September instead of whenever I get it done, and I was like there is no way I can hand key lip sync and such now. So I had started to redo the three minutes is already animated with a G8 character to use FaceMotion, but now I can keep what I've done and still use the toon hero I created as he does look perfect. What an amazing start to the weekend! 

  • MouserMouser Posts: 675

    Just saw Laylo's latest Face Mojo for Genesis 9 on youtube.

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