Model moves when aniblocks are baked to timeline
danny_f94701dd
Posts: 10
After setting up a scene with some aniblocks, I realized I needed to add some fine movements into my scene so I baked animate to the timeline keypoints. This resulted every time in my model being moved about 3ft (model perspective) to the right. No matter what I did, when I tried to bake the frames down, the model slid sideways. Is there a way around this?