Distorted poses after Transfer Utility
RevokedRevenant
Posts: 19
Greetings,
following a very detailed and useful tutorial, i've managed to transfer one G8M full-body morph to G8F. Briefly, the passages i did were:
- Loaded G8M, applied full-body morph, exported as obj
- New scene, loaded G8M, loaded morph with MorphLoaderPro, saved as morph asset
- New scene, loaded both G8M and G8F, used Transfer Utility to make the morph available to G8F and deleted G8M
- On G8F, adjusted rigging to shape with Joint Editor
- In the Property Hierarchy pane, used ERC Freeze to save the "adjustments" to the morph
Now, when i load G8F , i can find the morph available in Parameters and it works perfectly.
But when i apply any pose, it looks like the center of gravity of the figure is shifted and the pose is noticeably distorted (look at the attached images, the "correct" one is before the full-body morph is applied)
From what i get, ERC Freeze should avoid exactly this kind of problems, so what did i do wrong? Maybe is something related to the ERC Freeze options: "Restore Figure", "Apply Control Property" or "Restore Figure Rigging"?
Thank You in advance!
G8M - Distorted Pose.jpg
615 x 832 - 128K
G8F - Correct Pose.jpg
615 x 832 - 115K
Post edited by RevokedRevenant on