Which version of Studio to recommend?

tfistfis Posts: 129
edited May 2023 in Daz Studio Discussion

I ran 4.16 on my old PC, no I'll upgrade to a new one.

Should I stick with 4.16 or switch to the actual version? (4.21 or so?, which beside added vdb, slower render times and [...] altered ghost lights seems not have any advantages at the first glance?)

Thanks

 

Post edited by Richard Haseltine on

Comments

  • LeanaLeana Posts: 11,690
    edited May 2023

    You could have both if you install the latest beta (assuming your 4.16 is the general release). That way you can see if it works well on your system without losing your current version.

    Post edited by Leana on
  • tfistfis Posts: 129

    Leana said:

    You could have both if you install the latest beta (assuming your 4.16 is the general release). That way you can see if it works well on your system without losing your current version.

    Thanks.  I'll try the actual version.

  • takezo_3001takezo_3001 Posts: 1,973

    tfis said:

    Leana said:

    You could have both if you install the latest beta (assuming your 4.16 is the general release). That way you can see if it works well on your system without losing your current version.

    Thanks.  I'll try the actual version.

    Remember to BACKUP both install files, as Daz does not provide previous ones! 

  • PadonePadone Posts: 3,688

    There's plenty of assets reported to don't work in 4.21 because the PA didn't update to the new iray. Basically you will need 4.16 for G2 G3 G8 and 4.21 for G9.

  • Richard HaseltineRichard Haseltine Posts: 100,778

    Padone said:

    There's plenty of assets reported to don't work in 4.21 because the PA didn't update to the new iray. Basically you will need 4.16 for G2 G3 G8 and 4.21 for G9.

    What issues, aside from ghost light-type of functionality and the hcnages to top-coat, are you running into? I am not aware of any general issues with older versions of Genesis in the latest versions of DS.

  • crosswindcrosswind Posts: 6,926

    Same question.. haven't seen big issues from pre-G9 figures and other assets with latest GR/PB versions, except for ghost light / Emmission, while I just use new ghost light scripts other than those 'old ghost light products'..

  • PadonePadone Posts: 3,688

    It's not only ghost lights but everything that deals with emisison plus other material attributes as thin walled iirc. Some custom shaders are also reported to don't work. But yes, if you are an advanced user aware of the issues and are willing and able to fix the materials yourself then 4.21 is good as well.

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