G8M Loading Error

robertsharp1981robertsharp1981 Posts: 12
edited May 2023 in The Commons

Ok, so I have searched everywhere I can think of and have yet to find a working solution to my particular error. I create my own character morphs and such. I just recently started receiving an error when loading in any version of G8M. the error is telling me that Daz can't find a Scene file that I saved a while back. It cant find it because I deleted it. I don't know why I get the error at all. I never saved over the Base G8M. any time a save a scene I save it as a scene. I have tried other fixes such as Uninstalling and re-installing G8M essentials as well as Zeroing the character and Saving Modified Asset and I still get the Error when loading any G8M. I am loading it into empty scene just as I would when starting a new project. I will supply a screenshot of the error as well as the log file to see if anyone can help. Any help would be highly apreciated.

Post edited by robertsharp1981 on

Comments

  • This is the screenshot of the error and the log

    Error.jpg
    781 x 527 - 38K
    txt
    txt
    log 5-30-2023.txt
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  • PerttiAPerttiA Posts: 10,024

    It is possible that when you have saved your own morph as morph assets, the link to that scene was saved with your morph => Everytime you load any G8M character, DS is looking for that scene.

  • PerttiA said:

    It is possible that when you have saved your own morph as morph assets, the link to that scene was saved with your morph => Everytime you load any G8M character, DS is looking for that scene.

    Any idea how to fix it so that it no longer looks for it?  I have already tried the steps for saving modified assets to try and revert it back to the base G8M and I still get the error.

  • PerttiAPerttiA Posts: 10,024

    robertsharp1981 said:

    PerttiA said:

    It is possible that when you have saved your own morph as morph assets, the link to that scene was saved with your morph => Everytime you load any G8M character, DS is looking for that scene.

    Any idea how to fix it so that it no longer looks for it?  I have already tried the steps for saving modified assets to try and revert it back to the base G8M and I still get the error.

    You need to either remove the morphs(s) you have made or edit the code inside the morph file(s) to remove the reference to the scene.

  • BejaymacBejaymac Posts: 1,889

    A missing DUF/DSF warning when loading a base figure means you have at least one morph with bad Parent data, a quick check of the log shows you have three of them, the internal asset ID's are "Taishi Zhao Head Morph", "Test" and a second "Test".
    Probably just as well bad "Parent data" DSF files don't get loaded, as two files with the same internal ID will cause coding conflicts at the very least.

    Find the three files and delete them, then start DS and go edit > preference (or hit F2), near the bottom of the General tab you'll see a section called "DSON cache files", at the end of the line will be a "Clear" button, click it to wipe out the cache just in case there's any stray data in there that shouldn't be.

  • robertsharp1981robertsharp1981 Posts: 12
    edited June 2023

    Bejaymac said:

    A missing DUF/DSF warning when loading a base figure means you have at least one morph with bad Parent data, a quick check of the log shows you have three of them, the internal asset ID's are "Taishi Zhao Head Morph", "Test" and a second "Test".
    Probably just as well bad "Parent data" DSF files don't get loaded, as two files with the same internal ID will cause coding conflicts at the very least.

    Find the three files and delete them, then start DS and go edit > preference (or hit F2), near the bottom of the General tab you'll see a section called "DSON cache files", at the end of the line will be a "Clear" button, click it to wipe out the cache just in case there's any stray data in there that shouldn't be.

    Any idea what folder to find them in or how to find out what folder?

    Post edited by robertsharp1981 on
  • First off, Thank you all so much for the help. I found the head morph and deleted it then cleared the cache and it solved the error. How can I edit the Head morph so that it doesn't do that anymore, or do i need to just create the morph again and this time make sure to save it correctly?

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